I played Skyrim for like, an hour and a half yesterday, and saw why it was actually kind of fun.

I constantly had something to do. Not only did I always have something to do, I always had one specific thing to do which would lead to me getting what I wanted.

I could focus on that one thing, and as long as I was doing that one thing, I was getting what I wanted. Sure, sometimes bears or something would attack me, but even then there was only one thing that I had to do at any particular time.

Not only that, but the NPCs would tell me what the one thing I needed to do is. I didn’t need to think about anything, there was nowhere for aversions to creep in.

Fighting a bear is pushed onto my stack of things to do, but I know that after I’m done with that I can go back to what I’m doing, and that fighting the bear is instrumentally important to getting a dragon gem or whatever.

Once I’m done fighting the bear, I can pop it off the stack, and have a next action ready for me.


About atucker

Provisional pronouncements and (hopefully) honest mistakes. I'd like to be differently wrong about things, and helpful to the world.
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